While this is a well made game overall, I do have a couple of major gripes with the core design.
1. The physics can be wonky and unpredictable of times, which makes playing with intentionality difficult when I can't predict where the egg goes. I hope this gets smoothed over in the post-jam version.
2. The camera is rather frustrating to deal with, especially when making high speed maneuvers and tight turning motions. What would help a lot is being able to independently rotate the camera while moving the egg so that I can make quick adjustments on the fly to handle whatever obstacles are in my way.
Hopefully you may find this critique to be informative for improving your game making skills.